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Three Misconceptions and Myths about Learning

Three Misconceptions and Myths about Learning

I work for an elearning company. This means I spend a lot of time explaining what elearning is, how it’s used and answering questions like “what does social media have to do with it?” And some of the misconceptions I hear about elearning are incredibly disappointing, because there’s so much innovative work going on “in… Read more »

Tweets of the Day from the Morning Star Wars #lrnchat

Tweets of the Day from the Morning Star Wars #lrnchat

Each Thursday, I keenly look forward to participating in #lrnchat, the weekly Twitter-based discussion among learning and development professionals. I was very pleased to work with David Kelly, Aaron Silvers and Meg Bertapelle to create a set of questions teasing out the learning lessons from the Star Wars canon. Dave does a fabulous weekly summary… Read more »

New Free Course: Twitter for Beginners

New Free Course: Twitter for Beginners

I use Twitter every day for personal and professional development. It’s a powerful vehicle for learning, connecting with people, getting professional advice and keeping up on current events. But it’s not just a messaging service; it’s a platform for information, curation and connection. It’s also a great equalizer. If you ask a good question or… Read more »

Can Social Networks Replace Your LMS?

Can Social Networks Replace Your LMS?

In my ongoing love affair with Quora, I recently joined the discussion on a new question: Can specialised social networks replace learning management systems? This question really captures my interest. Of course the LMS is a topic of (sometimes justified) opprobrium – but can large organizations really leave the LMS behind? After some consideration, I… Read more »

Apps for Learning and Collaboration in the Enterprise

Apps for Learning and Collaboration in the Enterprise

If you’re like me, you’re an app addict. Always downloading something new and creating an endless assortment of folders on your mobile device. While some apps are just silly – like the one that turns my phone into a gesture-responsive light saber – some have real benefits for staying organized, connecting with friends and colleagues… Read more »

Tips on Using Video for eLearning from ej4

Tips on Using Video for eLearning from ej4

This week, the OpenSesame crew is celebrating not only our successful April Fools’ Day prank but our partnership eith ej4, an elearning content developer. The ej4 team uses snappy writing and creative video production to create engaging elearning courses. We’re now featuring more than 400 courses from ej4 in the OpenSesame library, and I took the opportunity to… Read more »

Announcing mLearnSocialDevConLearnGame

Announcing mLearnSocialDevConLearnGame

OpenSesame is proud to announce that we’re founding a new conference, mLearnSocialDevConLearnGame, which will focus on connections between social learning environments, mobile technologies, instructional design and online learning. From October 29-31, 2011 in Trinidad & Tobago, we’ll convene thought leaders in the elearning, gaming, mobile technology and social media sectors to share ideas and brainstorm… Read more »

No Pirates Here: OpenSesame’s Security Team

No Pirates Here: OpenSesame’s Security Team

OpenSesame is an elearning marketplace with two audiences: the buyers and sellers of elearning. The sellers in our marketplace are content developers and subject matter experts who work hard to create high quality elearning content. Sellers are valued partners for us, and we take our responsibility to safeguard your intellectual property extremely seriously. I wanted… Read more »

Design eLearning Courses by Putting the Horse Before the Cart

Design eLearning Courses by Putting the Horse Before the Cart

“I need to give a training course to the executive team,” someone recently said to me. “Do you have anything good?” Of course I said yes. OpenSesame is in the business of selling elearning courses, and just about every organization needs top elearning courses for managers. But what’s wrong with this picture? This training professional… Read more »

Bringing Your Offline Content Online: Welcome to the eLearning World!

Bringing Your Offline Content Online: Welcome to the eLearning World!

As professional training and instruction moves online, subject matter experts, in-person instructors and offline trainers are facing new obstacles as they reinvent their offline content. As Lesley Price noted on Twitter on Monday, your elearning resources won’t succeed if they’re just “paper behind glass”: they need to be more than your old paper resources or… Read more »

OpenSesame Partners with LINGOs to Bring eLearning Resources to Non Governmental Organizations

OpenSesame Partners with LINGOs to Bring eLearning Resources to Non Governmental Organizations

Wouldn’t you love to make a difference in the world? OpenSesame makes it really easy for you to use your instructional design and development skills to make a meaningful difference promoting international development, humanitarian relief, social justice and protecting the environment around the world.  OpenSesame is proud to partner with LINGOs (Learning in Non Governmental… Read more »

The Future of Education, Part 2: How We’ll Fix It

The Future of Education, Part 2: How We’ll Fix It

Last week, I blogged about two of the broken systems in education – timing and testing – and established some possible roles for technology and game mechanics to improve them. It’s time to get serious about short term ways to improve learning systems for learners of all ages. At SXSW, Jillian Darwish of KnowledgeWorks shared… Read more »

Two Broken Things in Education (Part 1)

Two Broken Things in Education (Part 1)

At SXSW and at TED, researchers, game designers and teachers (and a former hedge fund analyst) shared diverse visions for the future of education. They got started by explaining what’s broken in our current vision for education systems. These discussions are focused on K-12 and college level education, but we have an opportunity in the… Read more »

The Future of Games for Learning

The Future of Games for Learning

  Last week, I blogged about three emerging trends in elearning, as revealed by the annual Horizon Report, which analyzes potential uses of emerging technology for learning. While the paper was very insightful, it had one omission: a discussion of the opportunity to use games for learning.

Three Technology Trends for eLearning

Three Technology Trends for eLearning

The Horizon Report is an annual report describing emerging technologies and their potential applications in learning and education, produced in collaboration between The New Media Consortium and the EDUCAUSE Learning Initiative. This report is infinitely useful for prodding thought about what we need to be working on today to ensure elearning continues to evolve to… Read more »

Three Technology Trends for eLearning

Building a Compelling OpenSesame User Profile

OpenSesame is proud to announce updated user profiles, with many new features. I’ve created a screencast with my completed profile to provide an example of the possible features in a completed author profile, including a logo, bio, employment history, education history and links to your Twitter and LinkedIn profiles: For sellers, the more comprehensive profiles… Read more »

Part 3: Creating Trust in Your Social Learning Environment

Part 3: Creating Trust in Your Social Learning Environment

A few #lrnchats ago we discussed how learning professionals themselves learn. Someone (forgive me, I can’t remember who) recommended that, to learn new things, we should occasionally set out to be the dumbest person in the room – to admit what you don’t understand in order to gain understanding. Of course, intermittent “dumbness” comes naturally… Read more »

Part 2: Creating an Addictive Social Learning Environment

Part 2: Creating an Addictive Social Learning Environment

In Part 1 of this series on creating the social learning workplace, I defined social learning and social media, and set you on your way to choosing the tools. I’m assuming you’re reading this post because you’ve decided that social learning is a good idea for you and your organization. It isn’t enough to create… Read more »

Creating Virtual Worlds with Video Game Technology

Video game camera technology like the Kinect creates engaging, interactive virtual experiences for games like Dance Central, Soccer and Motion Workout 2, andit’s also inspiring really cool hackslike this one: Little Magic Stories from Chris O’Shea on Vimeo. Not only are these kids almost criminally adorable, this use of consumer video game technology is amazing.… Read more »